Alpe du Zwift Time by w/kg: Full Chart + How to Pace It
Every Alpe du Zwift time from 2.0 to 6.0 w/kg, straight from the calculator's maths — plus how to actually pace the climb so you hit your number.
Here is the unromantic truth about Alpe du Zwift: your time is set almost entirely by one number — the power-to-weight ratio (w/kg) you can hold for the whole climb. Not your sprint, not your best minute. The steady number. Get that honest, pace to it, and the climb becomes a maths problem with a known answer. Lie to yourself about it and the climb will find out, somewhere around hairpin 9, and it will not be gentle about telling you.
The full w/kg → time chart
This table is generated straight from the same formula behind the time calculator — every row is the calculator's answer at that w/kg, nothing hand-typed. Find your honest, hold-it-for-an-hour power-to-weight in the left column and read your estimated time on the right. Each row has its own link, so you can bookmark exactly your number.
| Power-to-weight (w/kg) | Estimated time |
|---|---|
| 2.00 w/kg | 90 minutes |
| 2.25 w/kg | 81 minutes |
| 2.50 w/kg | 74 minutes |
| 2.75 w/kg | 68 minutes |
| 3.00 w/kg | 63 minutes |
| 3.25 w/kg | 59 minutes |
| 3.50 w/kg | 55 minutes |
| 3.75 w/kg | 52 minutes |
| 4.00 w/kg | 49 minutes |
| 4.25 w/kg | 46 minutes |
| 4.50 w/kg | 44 minutes |
| 4.75 w/kg | 42 minutes |
| 5.00 w/kg | 40 minutes |
| 5.25 w/kg | 39 minutes |
| 5.50 w/kg | 37 minutes |
| 5.75 w/kg | 36 minutes |
| 6.00 w/kg | 34 minutes |
These are estimates built from the historic times of real riders, so treat them as the middle of the pack: half of riders at your w/kg went faster, half went slower. Use the figure as a target, then go and disprove the slower half.
Pace even effort, not even speed
The single biggest mistake on a steady climb is chasing a constant speed. Alpe du Zwift averages 8.5% across 12.2 km and 1036 m of climbing, but the gradient is never actually that — it rolls between roughly 8% and 14%. If you ride to hold a fixed speed, you will hammer the steep ramps and freewheel the shallow ones, which is exactly backwards.
Ride to hold a fixed power instead. Pick the target w/kg from the chart and keep your watts pinned there the whole way up. On the shallower pitches your speed will climb for the same effort — that is free time, take it — and on the 14% ramps it will fall. Even watts up a 8.5% average climb is, almost without exception, the fastest way to the top.
How to pace it: the five-step version
- Pick a realistic w/kg, not a fantasy one. Your time on Alpe du Zwift is set almost entirely by your power-to-weight ratio held for the duration of the climb. Find the w/kg you can actually sustain for the better part of an hour — not your best 5-minute number — and read your target time off the chart below.
- Start at your number, not above it. The climb opens at its steepest. The first ramp through the lower hairpins touches 14% and the temptation is to attack it. Resist. Settle onto your target w/kg in the first minute and hold it — going 10% too hard up the bottom costs you far more on the back end than you gained.
- Hold even effort, not even speed. Alpe du Zwift averages 8.5% over 12.2 km and 1036 m of climbing, but the gradient rolls between roughly 8% and 14%. Chase constant power, not constant speed. On the shallower ramps your speed will rise for the same watts — that is free, take it — and on the steep pitches it will drop. Even watts beats even pace every time on a climb this steady.
- Use the hairpins as checkpoints. There are 21 numbered hairpins, counting down from 21 at the foot to 1 at the summit. Glance at your average power at each one. If it has crept above target you have spent matches you will want back near the top; if it is under, you have a little in hand to spend on the final third.
- Spend what is left in the last three hairpins. The gradient eases slightly toward the top. That is where any reserve you have should go — lift the effort through hairpins 3, 2 and 1 rather than emptying the tank at the bottom and surviving the rest. Negative-split the climb if you can; it is almost always the fastest way up.
w/kg targets for common time goals
If you have a time in your head, work backwards. These are the headline numbers most people anchor to — all read straight off the chart above, so they agree with it to the minute:
- Sub-60 minutes: about 3.5 w/kg, which the model puts at roughly 55 minutes — just inside the hour. This is the line most riders are really chasing.
- 3.2 w/kg: roughly 60 minutes. A strong, very achievable amateur number and a sensible first target if the hour is still out of reach.
- 4.0 w/kg: roughly 49 minutes. Now you are into seriously fit territory and well under the hour.
- 5.0 w/kg: roughly 40 minutes. Pointy-end-of-the-race-results fast. If this is you, you probably did not need a pacing guide.
Want a figure for a w/kg that is not on this list? Every quarter-step from 2.0 to 6.0 is in the full chart, and you can plug your exact weight and power into the calculator for a number that is yours rather than rounded.
Read the climb: the 21 hairpins
Alpe du Zwift is 21 hairpins, numbered down from 21 at the foot to 1 at the summit, so the bends conveniently count you toward the top. They make excellent checkpoints. Glance at your average power as you swing through each one: if it has crept above your target by the early hairpins, you have borrowed energy you will badly want back near the summit; if it is sitting just under, you have a little in the bank to spend on the final third.
The gradient eases slightly toward the top, so the smart play is to keep a sliver in reserve and lift through hairpins 3, 2 and 1 — finish the climb, do not merely survive it. A gentle negative split, where the second half is ridden a touch harder than the first, is almost always the quickest way up and feels far better than blowing apart at the bottom and grovelling the rest.
Pacing FAQ
- What is a good time for Alpe du Zwift?
- Roughly an hour is the benchmark most riders chase. Sub-60 minutes generally needs about 3.5 w/kg held for the whole climb. Times scale steeply with power-to-weight: 3.0 w/kg comes in around 63 minutes, 4.0 w/kg around 49 minutes, and 5.0 w/kg around 40 minutes.
- What w/kg do I need to climb Alpe du Zwift in under 60 minutes?
- About 3.5 w/kg, held for the full 12.2 km, gets you up in roughly 55 minutes — just inside the hour. Note that is sustained power-to-weight for the whole climb, not a number you can only hit for a few minutes.
- How long does Alpe du Zwift take at 3.2 w/kg?
- Around 60 minutes at a steady 3.2 w/kg. See the full chart on this page for every figure from 2.0 to 6.0 w/kg.
- Should I pace Alpe du Zwift at even power or even speed?
- Even power. The gradient varies from roughly 8% to 14%, so holding a constant speed would mean surging and easing your effort all the way up — the slowest way to ride a steady climb. Lock onto a target w/kg and let your speed rise and fall with the gradient.
- Is it better to start hard or start steady on the Alpe?
- Start steady. The climb is steepest at the bottom, so an over-eager start burns the most matches when you can least afford it. Settle onto your target w/kg in the first minute, hold it, and save any extra for the final three hairpins where the gradient eases.